Thursday 16 October 2014

A quick look at a stylised 3D game

Even though when I was coming up with my concept I had pretty much decided that I am doing a 2D side scroller and to be fair, after learning a little about unity, I am fairly certain I am going to be sticking with this style I still wanted to have a little look in simple 3D games just to have the option there in case I need it.


ANIMAL CROSSING

The game I decided to look at is one that I have gotten very addicted to recently and it is called 'Animal Crossing. New leaf'. It is the second animal crossing game to be produced by Nintendo due to the first games mass popularity. It is colourful and warm community simulation video game which has a very simple story and game play which manages to make the game fun and easy to get hooked on.


Originally in the first Animal Crossing game you had a fairly simple story line, you were a citizen who moved into a new town and had to do simple tasks such as collecting items around the town to be able to sell onto a shop keeper in order to get enough money to pay off your loan for your house, buying accessories to customise your character or helping citizens with simple tasks.

In the Anime Crossing New leaf game it is a very similar concept and your complete exactly the same tasks, except a new story line as been introduced for the newer game. You start as either a boy or a girl (player's choice) who is moving into a town they have never visited before but as soon as you arrive, you are mistaken for the town's new mayor who, coincidently, happens to be moving to the town too but never actually shows up. The citizens, who happen to be colourful and friendly talking animals, immediately adopt you into there community with open arms, expecting great things from you. From that point on you are responsible for certain aspect of the town, keeping the citizens happy and working on public projects and as your success increases, your town will grow. More shops will be added and new citizens will move in.

Animal Crossing New leaf has a large array of activities for the player to take part in, for example you can collect bugs, fish and fossils and either keep them or sell them onto the local museum. You can even decorate your house with them, or buy new furniture from the furnishing store to personal your characters living space. Or you can go for a leisurely walk around your town, picking fruit from the trees as you go or visit the small beach to find shells. There is also the brand new additional feature added to this game, where you can visit the tropical island to discover all new types of items that aren't found in your town.




Animal Crossing is a 3D game that was produced only for Nintendo consoles such as the Nintendo DS, Nintendo Wii and Nintendo Game cube. It has a anime inspired look and feel to it, with simplistic 3D models and colourful environments for the player to explore. The fact that the game is done in 3D dimensions and also had a 3D view means that the game is trying to draw in and incorporate the player as much as possible which is a really nice element that having 3D dimension can add.

I feel like if I did decided to go down a 3D route for my game then this sort of style would definitely be a big influence on it although I think the concept of my game may get even more tricky to play with a third dimension thrown in.


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